Blender – Adding a texture to an Area Light – Oded Maoz Erell's CG Log
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materials - Rendering smoke in Cycles? - Blender Stack Exchange
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Fake smoke v2. for blender 2.92 by anul147 on DeviantArt
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I can use 3D noise and a spherical gradient with Principled Volume to make a UV sphere into a cloud of smoke, as in the image. How can I use textures like
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